About Me
Hello! I’m Zhaofeng Luo, a first-year PhD student at the School of Computer Science at Carnegie Mellon University, advised by Prof. Minchen Li.
Academic Interests
I am currently focused on robust and efficient computing methods for physics-based simulation. I also aim to provide more diverse and realistic simulation methods and scenarios for robotics.
News
Our paper "AGIPC: Adaptive In-Solve Algebraic Coarsening for GPU IPC" has been accepted to SIGGRAPH 2026! AGIPC dynamically coarsens degrees of freedom within the Newton solve on the GPU, achieving up to 3x speedup over a state-of-the-art GPU IPC solver. Learn more | arXiv
Our paper "VR-Doh: Hands-on 3D Modeling in Virtual Reality" has been accepted to SIGGRAPH 2025 and selected as a Top 10 Technical Papers Fast Forward! Learn more | Project page
I am excited to contribute to Libuipc, a cross-platform C++20 library offering a unified GPU incremental potential contact framework for simulating dynamics of rigid bodies, soft bodies, cloth, and threads. Learn more | Project page
Our paper "Robust and Efficient Penetration-Free Elastodynamics without Barriers" has been accepted to the SIGGRAPH 2026 journal track (ACM Transactions on Graphics)! This work achieves up to 103x speedup over existing methods through an augmented Lagrangian approach. Learn more | Project page | arXiv
Check out my recent GPU solid simulation tutorial as part of the Physics-based Simulation book. Learn more | Code | Course material
Hobbies
Beyond academics, I have a keen interest in sports, particularly tennis. I served as the captain of the School of EECS tennis team, where we made numerous victories togeter. I’m also the president of the Peking University Student Tennis Association, where I’ve organized several tennis tournaments and classes.





