Libuipc: Library of Unified Incremental Potential Contact
A cross-platform C++20 library offering a unified GPU incremental potential contact framework for simulating dynamics of rigid bodies, soft bodies, cloth, and threads.
A cross-platform C++20 library offering a unified GPU incremental potential contact framework for simulating dynamics of rigid bodies, soft bodies, cloth, and threads.
A novel optimization approach for simulating elastic objects without physical penetration, achieving up to 103x speedup over existing methods.
An intuitive system for 3D object creation and manipulation in VR using Material Point Method for real-time elastoplastic simulation.
Novel free-space optical communication system for high-speed air-to-ground connectivity.
Open-source tutorial and course material on GPU-accelerated solid simulation methods.