Physics-based Simulation - GPU Acceleration Tutorial

Physics-based Simulation - GPU Acceleration Tutorial

Book Website: https://phys-sim-book.github.io/

Authors

Minchen Li, Chenfanfu Jiang, Zhaofeng Luo

Overview

An open-source online book and comprehensive tutorial covering physics-based simulation techniques, with a special focus on GPU acceleration for solid simulation. This educational resource provides both theoretical foundations and practical implementation guidance.

My Contributions

I contributed the GPU acceleration chapter, including:

  • GPU Tutorial Code: Practical implementation of GPU-accelerated solid simulation
  • Course Material: Comprehensive lecture notes and explanations
  • Performance Optimization: Techniques for efficient parallel computation

Resources

Topics Covered

  • GPU architecture and parallel computing fundamentals
  • Solid simulation algorithms adapted for GPU
  • Performance optimization strategies
  • Real-time simulation techniques

This work aims to make advanced simulation techniques more accessible to students, researchers, and practitioners in computer graphics and computational physics.

Physics Simulation Book