VR-Doh: Hands-on 3D Modeling in Virtual Reality

Published in ACM Transactions on Graphics (SIGGRAPH), 2025

Zhaofeng Luo*, Zhitong Cui*, Shijian Luo, Mengyu Chu, Minchen Li

*Equal contribution (co-first authors).

My contribution: I designed, implemented, and tested the entire VR-Doh system.

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We present VR-Doh, an intuitive system for 3D object creation and manipulation in Virtual Reality. Using the Material Point Method (MPM) for real-time elastoplastic object simulation, our system enables sculpting, deforming, and editing objects through natural hand interactions. We support modeling diverse objects like food, characters, and structures with real-time performance through localized simulation techniques and seamless rendering with 3D Gaussian Splatting.

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