Sitemap
A list of all the posts and pages found on the site. For you robots out there is an XML version available for digesting as well.
Pages
Posts
Future Blog Post
Published:
This post will show up by default. To disable scheduling of future posts, edit config.yml and set future: false.
Blog Post number 4
Published:
This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
Blog Post number 3
Published:
This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
Blog Post number 2
Published:
This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
Blog Post number 1
Published:
This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
portfolio
Libuipc: Library of Unified Incremental Potential Contact
A cross-platform C++20 library offering a unified GPU incremental potential contact framework for simulating dynamics of rigid bodies, soft bodies, cloth, and threads.
Robust and Efficient Penetration-Free Elastodynamics without Barriers
A novel optimization approach for simulating elastic objects without physical penetration, achieving up to 103x speedup over existing methods.
VR-Doh: Hands-on 3D Modeling in Virtual Reality
An intuitive system for 3D object creation and manipulation in VR using Material Point Method for real-time elastoplastic simulation.
A Self-Adaptive Retro-FSO Design for Air-to-Ground Communication
Novel free-space optical communication system for high-speed air-to-ground connectivity.
Physics-based Simulation - GPU Acceleration Tutorial
Open-source tutorial and course material on GPU-accelerated solid simulation methods.
publications
A Self-Adaptive Retro-FSO Design for Air-to-Ground Communication
Published in ACM MobiCom '23: Proceedings of the 29th Annual International Conference on Mobile Computing and Networking, 2023
Recommended citation: Zhe Ou, Zhaofeng Luo, Guanyu Shi, and Chenren Xu. 2023. A Self-Adaptive Retro-FSO Design for Air-to-Ground Communication.
Download Paper
Physics-based Simulation
Published in Open-Source Online Book, 2024
Minchen Li, Chenfanfu Jiang, Zhaofeng Luo
Libuipc: Library of Unified Incremental Potential Contact
Published in Open Source Project, 2024
Kemeng Huang, Xinyu Lu, Zhaofeng Luo, Bowen Ren, Huancheng Lin, Floyd M. Chitalu, Minchen Li, Taku Komura
VR-Doh: Hands-on 3D Modeling in Virtual Reality
Published in ACM Transactions on Graphics (SIGGRAPH), 2025
Zhaofeng Luo, Zhitong Cui, Shijian Luo, Mengyu Chu, Minchen Li
Robust and Efficient Penetration-Free Elastodynamics without Barriers
Published in arXiv preprint, 2025
Juntian Zheng, Zhaofeng Luo, Minchen Li
talks
Talk 1 on Relevant Topic in Your Field
Published:
This is a description of your talk, which is a markdown files that can be all markdown-ified like any other post. Yay markdown!
Conference Proceeding talk 3 on Relevant Topic in Your Field
Published:
This is a description of your conference proceedings talk, note the different field in type. You can put anything in this field.
teaching
Teaching experience 1
Undergraduate course, University 1, Department, 2014
This is a description of a teaching experience. You can use markdown like any other post.
Teaching experience 2
Workshop, University 1, Department, 2015
This is a description of a teaching experience. You can use markdown like any other post.
